Add body fur
As a
starting point, you can add fur to your model and set global fur
attributes so that the fur is even and grows in approximately the
desired direction. See
To add body fur.
After adding fur and setting global fur attributes,
you can use Maya Artisan to paint most fur attributes locally. See
the following:
To
add body fur
- Select
all surfaces you want to have fur.
- Attach
fur to the surfaces (
Fur > Attach Fur Description > New).
- Select
the fur feedback (click a feedback hair) and in the INPUTS section of
the Channel Box, change the name
of the fur description from FurDescription1 to something meaningful
(for example, bodyFur).
- Change
the length of the fur, if necessary.
- If
the fur appears to be growing inwards (or appears bald) on some
surfaces, reverse the fur normals on these surfaces:
- Select
the fur feedback or the surfaces where fur appears to grow inward (or
appears bald).
- Reverse
fur normals (
Fur > Reverse Fur Normals).
- To
get more feedback on surfaces (for example, on large surfaces),
increase the number of sample hairs:
- Select
the fur feedback on the surface where you want more feedback.
- In
the SHAPES section of the Channel
Box, set the U Samples and V
Samples to a higher value.
- Make
the fur lie flatter to the skin of the animal by increasing the
Inclination value.
- If
the fur grows in a different direction on some surfaces, offset
the polar direction for these surfaces.
- Set
the fur color by doing one of the following:
- For
more natural looking fur, add some Scraggle to
the fur.
To
make the nose bald
- Select
the surfaces that make up the nose.
- Select
Fur > Paint Fur Attributes Tool > .
- In
the Paint Fur Attributes Tool Settings window,
select Baldness from the Fur
Attribute drop-down list.
- In
the Tool Settings editor, set the Value to
0.
- Dolly
in on the nose and carefully paint away the hairs.
To
change the fur length around the muzzle
- Select
the body surface.
- Select
Fur > Paint Fur Attributes Tool> .
- In
the Paint Fur Attributes Tool Settings window,
select Length from the Fur
Attribute drop-down list.
- In
the Tool Settings editor, set the Value to
be less than 1 (how much less depends on how short you want the
fur).
- Paint
around the muzzle to shorten the fur.
To comb the fur
- Select
the fur feedback or the surface with fur you want to comb.
- Select
Fur > Paint Fur Attributes Tool > .
- In
the Paint Fur Attributes Tool Settings window,
select Direction from the Fur
Attribute drop-down list.
- Brush
along the fur. The fur is combed in the direction of your brush stroke.