Merges selected edges and vertices that
are within a numerically specified threshold distance of each other.
For example, two selected edges will be merged into one shared edge.
NoteThe contents of the Merge option window
changes depending on the current selection type. That is, some options
are only available when either edges or vertices are selected. When
no valid selection occurs the merge vertex options appear. The differences
are noted below.
Merge (for edges)
These options are available for Merge
when edges are selected.
Merge UVs
Merges the UVs shared by the edges. If turned off,
the UVs are not merged and can be manipulated and edited independent
of each other. The default setting is on. This option is available
only when edges are selected.
TipIf you have a model that is mapped with different
textures on either side of where the edges merge, it is a good idea
to turn this option off.
Threshold
Any selected edges further apart than this distance
will not be merged. Set this value carefully. If it’s too small,
no edges will merge. If it’s too large, the operation may merge unwanted
selected edges. The default is 0.01.
Threshold distance
Determines the threshold distance between edges
in different coordinate systems.
World space
Specifies
that the Threshold value is the distance between edges in world
space. This is the default.
Local space
Specifies that the Threshold value is the distance between
edges in local space.
Merge (for vertices)
These options are available for Merge when
vertices are selected.
Threshold
Any selected vertices further apart than this distance
will not be merged. Set this value carefully. If it’s too small,
no vertices will merge. If it’s too large, the operation may merge unwanted
selected vertices. The default is 0.01.
Always merge for two vertices
When two vertices are selected, the Merge feature
will merge them regardless of the Threshold value. This option is
available only when vertices are selected.