Show in Contents
Add to Favorites
Home: Autodesk Maya Online Help
Display subvolumes of 3D containers
Creating Fluid Effects
Set Contents with Curve
Emit fluids from objects
You can
emit fluid from any polygon or NURBS surface that is inside a fluid
container. The fluid emits from the surface towards the closest
voxels.
For closed objects (for example, spheres), the
fluid emits from the external surface only, which means you cannot
emit into the object using this technique. (You could emit into
an object using a volume or omni fluid emitter.)
To
create a fluid by emitting from an object into a fluid volume
- Create
a container.
See
Fluid containers.
- Create
the polygon or NURBS object you want to emit fluids.
- Move
the object or container so that the object is completely inside
the fluid container. (An object can emit fluid only when it is inside a
fluid container.)
- Select
both the object and the container.
- Select
Fluid Effects > Add/Edit Contents > Emit from Object.
Maya creates a surface fluid emitter and connects it to the object
and the fluid container.
- Modify
emitter attributes as appropriate. For details, see
Modify fluid attributes.
- Modify
fluid attributes as appropriate. For details, see
fluidEmitter.