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Edit normal constraint channels
Edit normal constraints
Add target objects for normal constraints
User Guide
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Rigging
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Character Setup
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Constraints
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Edit constraints
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Edit normal constraints
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Edit normal constraint attributes
To edit normal constraint attributes with the
Attribute Editor
Select the normal constraint node.
Open the
Attribute Editor
by selecting
Window > Attribute Editor
(default shortcut:
+a).
Set the attributes.
Do the following:
Click
Select
to select the node you are now editing as the currently selected object in your scene.
Click
Load Attributes
to load the attribute values of the currently selected node.
Click
Copy Tab
to open a separate window containing the attributes for the selected node.