Trax toolbar
 
 
 

The Trax toolbar lets you quickly access the most commonly used menu bar options in Trax.

Create Clip

Creates an animation clip with the keyframe animation of the current character.

Create Blend

Creates a blend between two, selected animation clips. See Blends.

Get Clips

Launches the Visor. For more information, see Visor.

Frame All

Makes all clips in Trax visible in the track view area. This button can also be found in the Graph Editor and Dope Sheet toolbars.

Frame Playback Range

Frames all the track view area contents within the selected timeline range. This button can also be found in the Graph Editor and Dope Sheet toolbars.

Graph Anim Curves

Displays the current clip’s animation curves in the Graph Editor. See Graph Editor.

Load Selected Characters

Adds the character selected in the scene view to Trax.

Graph Weight Curves

Displays the selected clip’s weight curve in the Graph Editor.

Remove character

Remove the current character and all of its tracks from Trax.

Find character

Sets the character selected in the scene view as the current character set.

Add track

Adds a track to the Track view area for the current character.

Remove track

Removes the current track from Trax.

Group

See Group.

Ungroup

See Ungroup.

Ripple

When on, clips move or ripple to make room for other clips. For example, if you move a clip to a new location in a track, all the other clips in the track will shift their positions in the track to make room for the clip.When off, clips that are added or moved are appended by other clips in the track. For example, if you add a clip to a place in a track that is only 30 frames wide, and the new clip is 40 frames long, then 10 frames from the end of the new clip are automatically trimmed from the clip to fit it in the available space.

Trim clip before current time

See Trim Before.

Trim clip after current time

See Trim After.

Key into clip

Sets a key at the current position of the Trax current time indicator for the selected animation clip.

Open the Graph Editor

Opens the current object’s animation clips and characters or geometry cache clips and objects in the Graph Editor.

Open the Dope Sheet

Opens the current object’s animation clips and characters or geometry cache clips and objects in the Dope Sheet.