#include <maya/MIOStream.h>
#include <stdio.h>
#include <stdlib.h>
#include <maya/MPxToolCommand.h>
#include <maya/MFnPlugin.h>
#include <maya/MArgList.h>
#include <maya/MGlobal.h>
#include <maya/MItSelectionList.h>
#include <maya/MPoint.h>
#include <maya/MVector.h>
#include <maya/MDagPath.h>
#include <maya/MFnTransform.h>
#include <maya/MItCurveCV.h>
#include <maya/MItSurfaceCV.h>
#include <maya/MItMeshVertex.h>
#include <maya/MPxSelectionContext.h>
#include <maya/MPxContextCommand.h>
#include <maya/M3dView.h>
#include <maya/MFnCamera.h>
#include <maya/MFeedbackLine.h>
#define CHECKRESULT(stat,msg) \
if ( MS::kSuccess != stat ) { \
cerr << msg << endl; \
}
#define kVectorEpsilon 1.0e-3
#define MOVENAME "moveNumericToolCmd"
#define DOIT 0
#define UNDOIT 1
#define REDOIT 2
class moveCmd : public MPxToolCommand
{
public:
moveCmd();
virtual ~moveCmd();
MStatus doIt( const MArgList& args );
MStatus redoIt();
MStatus undoIt();
bool isUndoable() const;
MStatus finalize();
public:
static void* creator();
void setVector( double x, double y, double z );
static MStatus getVector( MVector &vec );
private:
MVector delta;
MStatus action( int flag );
};
moveCmd::moveCmd( )
{
setCommandString( MOVENAME );
}
moveCmd::~moveCmd()
{}
void* moveCmd::creator()
{
return new moveCmd;
}
bool moveCmd::isUndoable() const
{
return true;
}
void moveCmd::setVector( double x, double y, double z)
{
delta.x = x;
delta.y = y;
delta.z = z;
}
MStatus moveCmd::getVector( MVector &vec )
{
MStatus stat;
MSelectionList slist;
MGlobal::getActiveSelectionList( slist );
MDagPath mDagPath;
MObject mComponent;
MSpace::Space spc = MSpace::kWorld;
if (slist.length() > 0)
stat = slist.getDagPath(slist.length()-1, mDagPath, mComponent);
else
return MS::kFailure;
if ( MS::kSuccess != stat ) return MS::kFailure;
MFnTransform transFn( mDagPath, &stat );
if ( MS::kSuccess == stat ) {
vec = transFn.translation( spc, &stat );
}
return stat;
}
MStatus moveCmd::finalize()
{
MArgList command;
command.addArg( commandString() );
command.addArg( delta.x );
command.addArg( delta.y );
command.addArg( delta.z );
return MPxToolCommand::doFinalize( command );
}
MStatus moveCmd::doIt( const MArgList& args )
{
MStatus stat;
MVector vector( 1.0, 0.0, 0.0 );
unsigned i = 0;
switch ( args.length() )
{
case 1:
vector.x = args.asDouble( 0, &stat );
break;
case 2:
vector.x = args.asDouble( 0, &stat );
vector.y = args.asDouble( 1, &stat );
break;
case 3:
vector = args.asVector(i,3);
break;
case 0:
default:
break;
}
delta = vector;
return action( DOIT );
}
MStatus moveCmd::undoIt( )
{
return action( UNDOIT );
}
MStatus moveCmd::redoIt( )
{
return action( REDOIT );
}
MStatus moveCmd::action( int flag )
{
MStatus stat;
MVector vector = delta;
switch( flag )
{
case UNDOIT:
vector.x = -vector.x;
vector.y = -vector.y;
vector.z = -vector.z;
break;
case REDOIT:
break;
case DOIT:
break;
default:
break;
}
MSelectionList slist;
MGlobal::getActiveSelectionList( slist );
MDagPath mdagPath;
MObject mComponent;
MSpace::Space spc = MSpace::kWorld;
if (slist.length() > 0)
stat = slist.getDagPath(slist.length()-1, mdagPath, mComponent);
else
return MS::kFailure;
if ( MS::kSuccess != stat ) return MS::kFailure;
MFnTransform transFn( mdagPath, &stat );
if ( MS::kSuccess == stat ) {
stat = transFn.translateBy( vector, spc );
CHECKRESULT(stat,"Error doing translate on transform");
}
return MS::kSuccess;
}
#define MOVEHELPSTR "drag to move selected object"
#define MOVETITLESTR "moveNumericTool"
#define TOP 0
#define FRONT 1
#define SIDE 2
#define PERSP 3
class moveNumericContext : public MPxSelectionContext
{
public:
moveNumericContext();
virtual void toolOnSetup( MEvent & event );
virtual MStatus doPress( MEvent & event );
virtual MStatus doDrag( MEvent & event );
virtual MStatus doRelease( MEvent & event );
virtual MStatus doEnterRegion( MEvent & event );
virtual bool processNumericalInput( const MDoubleArray &values,
const MIntArray &flags,
bool isAbsolute );
virtual bool feedbackNumericalInput() const;
virtual MSyntax::MArgType argTypeNumericalInput( unsigned index ) const;
private:
int currWin;
MEvent::MouseButtonType downButton;
M3dView view;
short startPos_x, endPos_x, start_x, last_x;
short startPos_y, endPos_y, start_y, last_y;
moveCmd * cmd;
};
moveNumericContext::moveNumericContext()
{
MString str( MOVETITLESTR );
setTitleString( str );
setImage("moveNumericTool.xpm", MPxContext::kImage1 );
}
void moveNumericContext::toolOnSetup( MEvent & )
{
MString str( MOVEHELPSTR );
setHelpString( str );
}
MStatus moveNumericContext::doPress( MEvent & event )
{
MStatus stat = MPxSelectionContext::doPress( event );
MSpace::Space spc = MSpace::kWorld;
if ( !isSelecting() ) {
event.getPosition( startPos_x, startPos_y );
view = M3dView::active3dView();
MDagPath camera;
stat = view.getCamera( camera );
if ( stat != MS::kSuccess ) {
cerr << "Error: M3dView::getCamera" << endl;
return stat;
}
MFnCamera fnCamera( camera );
MVector upDir = fnCamera.upDirection( spc );
MVector rightDir = fnCamera.rightDirection( spc );
if ( fnCamera.isOrtho() ) {
if ( upDir.isEquivalent(MVector::zNegAxis,kVectorEpsilon) ) {
currWin = TOP;
} else if (rightDir.isEquivalent(MVector::xAxis,kVectorEpsilon)) {
currWin = FRONT;
} else {
currWin = SIDE;
}
}
else {
currWin = PERSP;
}
cmd = (moveCmd*)newToolCommand();
cmd->setVector( 0.0, 0.0, 0.0 );
}
feedbackNumericalInput();
return stat;
}
MStatus moveNumericContext::doDrag( MEvent & event )
{
MStatus stat;
stat = MPxSelectionContext::doDrag( event );
if ( !isSelecting() ) {
event.getPosition( endPos_x, endPos_y );
MPoint endW, startW;
MVector vec;
view.viewToWorld( startPos_x, startPos_y, startW, vec );
view.viewToWorld( endPos_x, endPos_y, endW, vec );
downButton = event.mouseButton();
cmd->undoIt();
switch( currWin )
{
case TOP:
switch ( downButton )
{
case MEvent::kMiddleMouse :
cmd->setVector( endW.x - startW.x, 0.0, 0.0 );
break;
case MEvent::kLeftMouse :
default:
cmd->setVector( endW.x - startW.x, 0.0,
endW.z - startW.z );
break;
}
break;
case FRONT:
switch ( downButton )
{
case MEvent::kMiddleMouse :
cmd->setVector( endW.x - startW.x, 0.0, 0.0 );
break;
case MEvent::kLeftMouse :
default:
cmd->setVector( endW.x - startW.x,
endW.y - startW.y, 0.0 );
break;
}
break;
case SIDE:
switch ( downButton )
{
case MEvent::kMiddleMouse :
cmd->setVector( 0.0, 0.0, endW.z - startW.z );
break;
case MEvent::kLeftMouse :
default:
cmd->setVector( 0.0, endW.y - startW.y,
endW.z - startW.z );
break;
}
break;
case PERSP:
break;
}
stat = cmd->redoIt();
view.refresh( true );
}
feedbackNumericalInput();
return stat;
}
MStatus moveNumericContext::doRelease( MEvent & event )
{
MStatus stat = MPxSelectionContext::doRelease( event );
if ( !isSelecting() ) {
event.getPosition( endPos_x, endPos_y );
if (abs(startPos_x - endPos_x) < 2 && abs(startPos_y - endPos_y) < 2) {
delete cmd;
view.refresh( true );
}
else {
stat = cmd->finalize();
view.refresh( true );
}
}
feedbackNumericalInput();
return stat;
}
MStatus moveNumericContext::doEnterRegion( MEvent & )
{
MString str( MOVEHELPSTR );
return setHelpString( str );
}
bool moveNumericContext::processNumericalInput ( const MDoubleArray &values,
const MIntArray &flags,
bool isAbsolute )
{
unsigned valueLength = values.length();
cmd = (moveCmd *) newToolCommand();
MVector vec;
moveCmd::getVector(vec);
if (isAbsolute) {
MVector absoluteDelta;
if (ignoreEntry(flags, 0) || (valueLength < 1)) absoluteDelta.x = 0;
else absoluteDelta.x = values[0] - vec.x;
if (ignoreEntry(flags, 1) || (valueLength < 2)) absoluteDelta.y = 0;
else absoluteDelta.y = values[1] - vec.y;
if (ignoreEntry(flags, 2) || (valueLength < 3)) absoluteDelta.z = 0;
else absoluteDelta.z = values[2] - vec.z;
cmd->setVector(absoluteDelta.x, absoluteDelta.y, absoluteDelta.z);
}
else {
MVector relativeDelta;
if (ignoreEntry(flags, 0) || (valueLength < 1)) relativeDelta.x = 0;
else relativeDelta.x = values[0];
if (ignoreEntry(flags, 1) || (valueLength < 2)) relativeDelta.y = 0;
else relativeDelta.y = values[1];
if (ignoreEntry(flags, 2) || (valueLength < 3)) relativeDelta.z = 0;
else relativeDelta.z = values[2];
cmd->setVector(relativeDelta.x, relativeDelta.y, relativeDelta.z);
}
cmd->redoIt();
cmd->finalize();
feedbackNumericalInput();
return true;
}
bool moveNumericContext::feedbackNumericalInput() const
{
MFeedbackLine::setTitle("moveNumericTool");
MFeedbackLine::setFormat("^6.3f ^6.3f ^6.3f");
MVector vec;
moveCmd::getVector(vec);
MFeedbackLine::setValue(0, vec.x);
MFeedbackLine::setValue(1, vec.y);
MFeedbackLine::setValue(2, vec.z);
return true;
}
MSyntax::MArgType moveNumericContext::argTypeNumericalInput(unsigned )
const
{
return MSyntax::kDistance;
}
#define CREATE_CTX_NAME "moveNumericToolContext"
class moveNumericContextCommand : public MPxContextCommand
{
public:
moveNumericContextCommand() {};
virtual MPxContext * makeObj();
public:
static void* creator();
};
MPxContext * moveNumericContextCommand::makeObj()
{
return new moveNumericContext();
}
void * moveNumericContextCommand::creator()
{
return new moveNumericContextCommand;
}
MStatus initializePlugin( MObject obj )
{
MStatus status;
MFnPlugin plugin( obj, PLUGIN_COMPANY, "3.0", "Any" );
status = plugin.registerContextCommand(CREATE_CTX_NAME,
&moveNumericContextCommand::creator,
MOVENAME, &moveCmd::creator);
if (!status) {
status.perror("registerContextCommand");
return status;
}
return status;
}
MStatus uninitializePlugin( MObject obj )
{
MStatus status;
MFnPlugin plugin( obj );
status = plugin.deregisterContextCommand( CREATE_CTX_NAME, MOVENAME );
if (!status) {
status.perror("deregisterContextCommand");
return status;
}
return status;
}