#ifndef _meshOpNode #define _meshOpNode //- // ========================================================================== // Copyright 1995,2006,2008 Autodesk, Inc. All rights reserved. // // Use of this software is subject to the terms of the Autodesk // license agreement provided at the time of installation or download, // or which otherwise accompanies this software in either electronic // or hard copy form. // ========================================================================== //+ #include "polyModifierNode.h" #include "meshOpFty.h" // General Includes // #include <maya/MTypeId.h> class meshOpNode : public polyModifierNode { public: meshOpNode(); virtual ~meshOpNode(); virtual MStatus compute( const MPlug& plug, MDataBlock& data ); static void* creator(); static MStatus initialize(); public: // There needs to be a MObject handle declared for each attribute that // the node will have. These handles are needed for getting and setting // the values later. // // The polyModifierNode class has predefined the standard inMesh // and outMesh attributes. We define an input attribute for the // component list and the operation type // static MObject cpList; static MObject opType; // The typeid is a unique 32bit indentifier that describes this node. // It is used to save and retrieve nodes of this type from the binary // file format. If it is not unique, it will cause file IO problems. // static MTypeId id; meshOpFty fmeshOpFactory; }; #endif
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