intersectOnNurbsSurfaceCmd.cpp
#include <math.h>
#include <maya/MIOStream.h>
#include <maya/MArgList.h>
#include <maya/MPxCommand.h>
#include <maya/MGlobal.h>
#include <maya/MSelectionList.h>
#include <maya/MPoint.h>
#include <maya/MNurbsIntersector.h>
#include <maya/MDagPath.h>
#include <maya/MMatrix.h>
#include <maya/MFnDagNode.h>
#include <maya/MFnTransform.h>
#include <maya/MVector.h>
#include <maya/MFnPlugin.h>
#include <maya/MFnNurbsSurface.h>
#include "intersectOnNurbsSurfaceCmd.h"
intersectOnNurbsSurfaceCmd::intersectOnNurbsSurfaceCmd()
{
}
intersectOnNurbsSurfaceCmd::~intersectOnNurbsSurfaceCmd()
{
}
void* intersectOnNurbsSurfaceCmd::creator()
{
return new intersectOnNurbsSurfaceCmd;
}
bool intersectOnNurbsSurfaceCmd::isUndoable() const
{
return false;
}
MStatus intersectOnNurbsSurfaceCmd::doIt(const MArgList& args)
{
bool debug = false;
bool treeBased = true;
MStatus stat = MStatus::kSuccess;
if(debug) cout << "intersectOnNurbsSurfaceCmd::doIt\n";
MSelectionList list;
stat = MGlobal::getActiveSelectionList(list);
if(!stat) {
if(debug) cout << "getActiveSelectionList FAILED\n";
return( stat );
}
MDagPath path;
MObject nurbsObject;
stat = list.getDependNode(0,nurbsObject);
if(!stat)
if(debug) cout << "getDependNode FAILED\n";
MFnDagNode nodeFn(nurbsObject);
if(nodeFn.childCount() > 0) {
MObject child = nodeFn.child(0);
nodeFn.setObject(child);
}
list.getDagPath(0,path);
if(debug) cout << "Working with: " << path.partialPathName() << endl;
MMatrix mat = path.inclusiveMatrixInverse();
if(debug) cout << mat << endl;
MObject loc1Object;
stat = list.getDependNode(1, loc1Object);
if(!stat) {
if(debug) cout << "FAILED grabbing locator1\n";
return( stat );
}
MObject loc2Object;
stat = list.getDependNode(2, loc2Object);
if(!stat) {
if(debug) cout << "FAILED grabbing locator2\n";
return( stat );
}
MFnTransform loc1Fn(loc1Object);
MVector t = loc1Fn.getTranslation(MSpace::kObject);
MFnTransform loc2Fn(loc2Object);
MVector t2 = loc2Fn.getTranslation(MSpace::kObject);
MVector ray = t2 - t;
MPoint pt(t[0], t[1], t[2]);
if(debug) cout << "test point: " << pt << endl;
if(debug) cout << "transformed:" << pt * mat << endl;
MPoint resultPoint;
double u=0, v=0;
if ( treeBased ) {
if(debug) cout << "tree-based NURBS intersect (MNurbsIntersector)\n";
MNurbsIntersector nurbIntersect;
stat = nurbIntersect.create(nurbsObject, mat);
if(!stat) {
if(debug) cout << "MNurbsIntersector::create FAILED\n";
return( stat );
}
stat = nurbIntersect.getIntersect(pt, ray, u, v, resultPoint, kMFnNurbsEpsilon);
if(!stat) {
if(debug) cout << "MNurbsIntersector::getIntersect FAILED!\n";
return( stat );
}
} else {
MFnNurbsSurface ns = MFnNurbsSurface( nurbsObject );
pt *= mat;
bool result = ns.intersect(pt, ray, u, v, resultPoint, kMFnNurbsEpsilon, MSpace::kObject, false, NULL, false, NULL, &stat );
if(!result || !stat) {
if(debug) cout << "MFnNurbsSurface::intersect FAILED!\n";
if(stat) {
stat = MStatus::kFailure;
}
return( stat );
}
}
if(debug) cout << "result UV: " << u << ", " << v << endl;
MString cmd = "pointOnSurface -u ";
cmd += u;
cmd += " -v ";
cmd += v;
cmd += " ";
cmd += path.partialPathName();
MDoubleArray arr;
MGlobal::executeCommand(cmd, arr);
if(debug) cout << "check results: result UV corresponds to world point: " << arr << endl;
MPoint worldResultPoint = resultPoint * path.inclusiveMatrix();
if(debug) cout << "local space result point: " << resultPoint << endl;
if(debug) cout << "world space result point: " << worldResultPoint << endl;
if ( fabs( arr[0] - worldResultPoint.x ) > 0.0001
|| fabs( arr[1] - worldResultPoint.y ) > 0.0001
|| fabs( arr[2] - worldResultPoint.z ) > 0.0001 ) {
cout << "check results: pointOnSurface does not match world point: " << arr << endl;
return( MS::kFailure );
}
stat = loc2Fn.setTranslation(worldResultPoint, MSpace::kTransform);
return stat;
}
MStatus intersectOnNurbsSurfaceCmd::undoIt()
{
MStatus status;
return status;
}
MStatus initializePlugin( MObject obj )
{
MStatus status;
MFnPlugin plugin( obj, PLUGIN_COMPANY, "8.5", "Any");
status = plugin.registerCommand( "intersectOnNurbsSurface",
intersectOnNurbsSurfaceCmd::creator );
if (!status) {
status.perror("registerCommand");
return status;
}
return status;
}
MStatus uninitializePlugin( MObject obj)
{
MStatus status;
MFnPlugin plugin( obj );
status = plugin.deregisterCommand( "intersectOnNurbsSurface" );
if (!status) {
status.perror("deregisterCommand");
return status;
}
return status;
}