Character-Animation Tutorials
 
 
 

The first section of this chapter demonstrates how to use CAT tools to skin a character. The second section shows where you can find further CAT instruction on the Autodesk Learning Channel.

TipFor tutorials about character studio, the other character-animation feature included with 3ds Max, see the tutorials for earlier releases that are listed at the bottom of this Web page.
  • Skinning a Character

    This tutorial shows how to skin a character. In the first brief part you use the Skin modifier to apply a character skeleton from CAT to a mesh-based character model. After that you fine-tune the relationship between the two with the ability of the Skin modifier to set weights on a per-vertex basis. If this subject is new to you, rest assured: All of the puzzling terminology in this introductory paragraph will be explained.

  • CAT Movies on the Learning Channel

    A set of movies about learning CAT is available for viewing on the YouTube Autodesk 3ds Max Learning Channel.