Import
 
 
 
Command entry: Application menu Import

Import loads or merges geometry files that are not 3ds Max scene files.

Procedures

To import a file:

  1. Choose Application menu Import.
  2. Choose an import file type from the Files Of Type list in the file selector dialog. To see more than one file type at a time, choose the All Files file type.
  3. Choose a file to import.
  4. For some file types, a second dialog appears, with options specific to that file type. Choose the import options you want.
  • Merge

    Merge allows you to load objects from saved scene files into the current scene. You can also use Merge to combine an entire scene with another. This behaves similarly to the XRef Merge dialog.

  • Replace

    Replace lets you substitute the geometry of one or more objects in a scene by merging objects with duplicate names. Use Replace when you want to work with less complex geometry to set up your scene and animation, and then replace it with more detailed geometry before rendering.