Palms, Ankles, and Digits
 
 
 

Limbs can have palms, which are used as palms on arms, ankles on legs, and so on.

In IK Mode the palm can be aligned to the target or to the previous bone, such as the forearm, as required.

Each palm can have up to 100 digits and each digit up to 20 bones. Digits do not have IK and can be transformed only in FK. Digit controls include a Digit Manager and powerful digit modifiers for manipulating groups of digits.

By default, both palms and digits are aligned to the X axis.

  • Editing Palms and Ankles

    Palm parameters include dimensions and a list box for adding and remove digits. The Ankle Setup rollout is identical.

  • Editing Digits

    You can edit digits at the digit level as well as at the level of each bone in a digit.