Creating a custom preset
 
 
 

You can create your own preset with options specific to the kind of import or export you want to perform. You can also modify existing presets with custom option settings and UI layouts using the Edit preset mode. See Editing a preset.

To create a custom preset

  1. Configure the FBX importer or exporter with the settings and UI layout you want.
  2. Click Edit > Save preset.
  3. Type the name of the new preset for example, “My preset”.
  4. Click OK. For information about changing your custom preset, See Editing a preset.
Note

You cannot save Bake Animation Start/End/Step values in presets. The 3ds Max FBX plug-in always derives these values from the scene being exported. For more information, see Preset Bake Animation settings.