This panel sets preferences for using the mental ray Renderer and its associated materials and shaders.
When on, enables certain features that provide additional support for the mental ray renderer. When off, these features do not appear in the interface. Default=off.
These are the features enabled as mental ray extensions to 3ds Max:
When on, the Rendered Frame Window displays a coarse image of the final gather points as those points are being calculated. This provides visual feedback of the final gather solution in progress. Default=on.
If you prefer that the final render directly overwrite the previous one in the Rendered Frame Window for comparison purposes, turn this off.
Visual display of final gather calculation in progress