Command entry:Particle View Click Shape in an event or add a Shape operator to the particle system and then select it.
The new Shape operator, which replaces the original version, expands the choices of ready-made geometry for use in the particle
system. You can specify particles in a number of different predefined 2D and 3D shapes, such as geometric primitives, alphanumeric
characters, and musical notes, as well as particle size and scale.
Primitive particles created with Shape have pivot points at their geometric centers. They also have UVW mapping assigned according
to the vertex position in the local 3D particle space.
2D particles have zero thickness, and are invisible when the back of the particle faces the camera unless a double-sided material
is assigned to the particles or emitter.
Interface
- 2D/3D
-
Makes available a drop-down list of pre-built 2D or 3D objects for use as a particle shape. The thumbnail image is color-coded
to indicate its relative complexity to other pre-built objects. Simpler shapes are blue or green, while more complex shapes
are purple or red. There are 20 shapes of each type. For sequential shapes, such as digits, letters, and notes, you can turn
on Multi-Shape Random Order to produce a random sequence.
- Size
-
Sets the overall size of the particles in system units. Default=10.0.
- Scale
-
Turn on to set the size of the particles as a percentage of the Size value. Use the numeric field to set the Scale percentage
value. Default=100.0.
Scale is animatable, while Size is not. Turning on Scale creates scale data that Scale operators later in the flow can work
with.
- Variation
-
Available only if Scale is turned on. Adds variation to the overall particle scale. The resulting scale factor is set only
once, when a particle enters the event. To control the scale factor continuously, use the Scale operator.
- Multi-Shape Random Order
-
When on, assigns shapes to particles in random order. This option is available only for multi-shape forms. When off, the shapes
are assigned in their natural order, such as A, B, C for letters, and 1, 2, 3 for digits.
Uniqueness Group of Controls
The options in the Uniqueness group are available only when Multi-Shape Random Order is turned on.
- Seed
-
Specifies a randomization seed.
- New
-
Calculates a new seed using a randomization formula.