Topics in this section cover the Render Setup dialog panels that are specific to mental ray rendering.
For information on the common rendering panels, see:
The Renderer panel includes settings for optimizing mental ray rendering as well as controls for camera effects, shadows, and displacement shading.
The Indirect Illumination panel controls provide methods for rendering bounced light within an environment, including final gathering, caustics, and photons.
The Processing panel is an additional Render Setup dialog panel whose controls relate to managing how the renderer operates. It also lets you generate diagnostic renderings in pseudo color.