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Adapt Locks
 
 
 

By default, character studio automatically adapts biped keys when you edit footsteps in a footstep animation. You can avoid this adaptation by using the Adapt Locks toggles on the Dynamics & Adaptation rollout. Each toggle locks a specific track so that character studio doesn't adapt it when you edit footsteps.

Adapt Locks applies only to footstep animation, not to freeform animation.