These controls let you manage the location of hardware shaders on your computer.
Displays the path of the folder used to save hardware shaders.
The default location is in your user settings. The path depends on the operating system you are using:
\documents and settings\<username>\local settings\application data\autodesk\3dsmax\2012 - 32bit\enu\plugcfg\ (or "3dsmaxdesign" for 3ds Max Design, “64bit” for the 64-bit version)
\users\<username>\appdata\local\autodesk\3dsmax\2012 - 32bit\enu\plugcfg\ (or "3dsmaxdesign) for 3ds Max Design, “64bit” for the 64-bit version)
Click to display the Configure System Paths dialog, which lets you choose an alternate location for saving hardware shaders.