The XSI_RTS_Vector4 structure represents the 4D Vector data type.
#include <XSI_rtshaders.h>
Public Attributes | |
float | m_x |
float | m_y |
float | m_z |
float | m_w |
float m_x |
The X component
float m_y |
The Y component
float m_z |
The Z component
float m_w |
The W component