The XSI_RTS_Camera structure.
Holds information about a camera. Used by the legacy tagXSI_RTS_SceneData structure which is accessed via the tagXSI_RTS_SystemParams::m_SceneData member.
#include <XSI_rtshaders.h>
Public Attributes | |
float | m_mMatrix [16] |
eXSI_RTS_CameraType | m_eCameraType |
float | m_fRight |
float | m_fLeft |
float | m_fTop |
float | m_fBottom |
float | m_fNear |
float | m_fFar |
float | m_fFOV |
float | m_fAspect |
float m_mMatrix[16] |
The camera matrix
The type of camera (ortho, perspective)
float m_fRight |
Frustum right
float m_fLeft |
Frustum left
float m_fTop |
Frustum top
float m_fBottom |
Frustum bottom
float m_fNear |
Near plane
float m_fFar |
Far plane
float m_fFOV |
Field of view
float m_fAspect |
Aspect ratio