Public Member Functions
ShaderStructParamDef Class Reference

Detailed Description

Represents the Structure specialization of a shader parameter definition.

This object allows you to access the sub-elements contained by this shader parameter (ShaderStructParamDef::GetSubParamDefs, which returns a list of sub parameter definitions in a ShaderParamDefContainer).

To create a ShaderStructParamDef object, specify the siShaderDataTypeStructure shader parameter type in the call to ShaderParamDefContainer::AddParamDef or ShaderParamDefContainer::AddArrayParamDef.

See also:
ShaderParamDefContainer::AddParamDef, ShaderParamDefContainer::AddArrayParamDef, ShaderParameter::GetDefinition, ShaderParamDefContainer, ShaderArrayParamDef, ShaderDefinitions/netview_ShaderDefs Color Sampler example
Since:
9.0 (2011)

#include <xsi_shaderstructparamdef.h>

Inheritance diagram for ShaderStructParamDef:
Inheritance graph
[legend]

List of all members.

Public Member Functions

 ShaderStructParamDef ()
 ~ShaderStructParamDef ()
 ShaderStructParamDef (const CRef &in_ref)
 ShaderStructParamDef (const ShaderStructParamDef &in_obj)
bool IsA (siClassID in_ClassID) const
siClassID GetClassID () const
ShaderStructParamDefoperator= (const ShaderStructParamDef &in_obj)
ShaderStructParamDefoperator= (const CRef &in_ref)
ShaderParamDefContainer GetSubParamDefs () const

Constructor & Destructor Documentation

Default constructor.

Default destructor.

ShaderStructParamDef ( const CRef in_ref)

Constructor.

Parameters:
in_refconstant reference object.

Copy constructor.

Parameters:
in_objconstant class object.

Member Function Documentation

bool IsA ( siClassID  in_ClassID) const [virtual]

Returns true if a given class type is compatible with this API class.

Parameters:
in_ClassIDclass type.
Returns:
true if the class is compatible, false otherwise.

Reimplemented from ShaderParamDef.

siClassID GetClassID ( ) const [virtual]

Returns the type of the API class.

Returns:
The class type.

Reimplemented from ShaderParamDef.

ShaderStructParamDef& operator= ( const ShaderStructParamDef in_obj)

Creates an object from another object. The newly created object is set to empty if the input object is not compatible.

Parameters:
in_objconstant class object.
Returns:
The new ShaderStructParamDef object.
ShaderStructParamDef& operator= ( const CRef in_ref)

Creates an object from a reference object. The newly created object is set to empty if the input reference object is not compatible.

Parameters:
in_refconstant class object.
Returns:
The new ShaderStructParamDef object.

Reimplemented from ShaderParamDef.

ShaderParamDefContainer GetSubParamDefs ( ) const

Returns a ShaderParamDefContainer containing the sub parameter definitions for this struct parameter, which you can use to add new sub-parameters.

Returns:
Container for sub ShaderParamDef objects
See also:
ShaderParamDefContainer::AddParamDef, ShaderParamDefContainer::AddArrayParamDef
Since:
9.0 (2011)

The documentation for this class was generated from the following file: