Classes | Public Member Functions
CShape Class Reference

Detailed Description

A class representing primitive types for particles rendering. Shape objects are read-only and can be accessed with ICEAttribute properties such as ICEAttribute::GetDataArray and ICEAttribute::GetDataArray2D.

See also:
CDataArrayShape
Since:
7.0
Example:
This example shows how to access the shape attributes data from a cloud primitive.
        CValue CreatePrim( const CString& in_presetobj, const CString& in_geometrytype, const CString& in_name, const CString& in_parent )
        CRefArray ApplyOp( const CString& in_presetobj, CString & io_connectionset, const siConstructionMode& in_constructionmode );
        CValue AddICENode( const CValue&  in_presetobj, const CValue&  in_container );
        CValue SetValue( const CString& in_target, const CValue&  in_value, const CValue&  in_time = CValue() );
        void AddAttributeToSetDataICENode( const CValue&  in_setdatanode, const CString& in_attributename, siComponentDataType in_attributetype, siComponentDataContext in_attributecontext, siComponentDataStructure in_attributestructure );
        void ConnectICENodes( const CValue&  in_inputport, const CValue&  in_outputport );

        Application xsi;

        CreatePrim( L"Grid", L"PointCloud", L"", L"");

        Selection selection = xsi.GetSelection();
        X3DObject grid = selection[0];

        // Create shape reference types
        CString strGrid(L"grid");
        ApplyOp( L"ICETree", strGrid, siConstructionModeModeling );
        AddICENode( L"SetData", L"grid.pointcloud.ICETree");
        SetValue( L"grid.pointcloud.ICETree.SetData.PredefinedAttributeName", L"Shape", L"");
        AddAttributeToSetDataICENode(L"grid.pointcloud.ICETree.SetData", L"Shape", siComponentDataTypeShape, siComponentDataContextComponent0D, siComponentDataStructureSingle);
        SetValue(L"grid.pointcloud.ICETree.SetData.shape", 5, L"");
        ConnectICENodes(L"grid.pointcloud.ICETree.port1", L"grid.pointcloud.ICETree.SetData.set");
        AddICENode( L"InstanceShapeNode", L"grid.pointcloud.ICETree" );
        CreatePrim( L"Cylinder", L"MeshSurface", L"", L"" );
        SetValue( L"grid.pointcloud.ICETree.ShapeInstancingNode.Reference", L"cylinder", L"" );
        ConnectICENodes( L"grid.pointcloud.ICETree.SetData.shape", L"grid.pointcloud.ICETree.ShapeInstancingNode.shape" );
        ConnectICENodes( L"grid.pointcloud.ICETree.port2", L"grid.pointcloud.ICETree.SetData.set" );

        CRefArray attrs = grid.GetActivePrimitive().GetGeometry().GetICEAttributes();

        for( ULONG i = 0; i<attrs.GetCount(); i++ )
        {
            ICEAttribute attr = attrs[i];

            if ( attr.GetDataType() == XSI::siICENodeDataShape )
            {
                xsi.LogMessage( L"*******************************************************************" );
                xsi.LogMessage( L"Name: " + attr.GetName() );
                xsi.LogMessage( L"DataType: " + CString(attr.GetDataType()) );
                xsi.LogMessage( L"StructType: " + CString(attr.GetStructureType()) );
                xsi.LogMessage( L"ContextType: " + CString(attr.GetContextType()) );
                xsi.LogMessage( L"IsConstant: " + CString(attr.IsConstant()) );
                xsi.LogMessage( L"Readonly: " + CString(attr.IsReadonly()) );
                xsi.LogMessage( L"Category: " + CString(attr.GetAttributeCategory()) );
                xsi.LogMessage( L"Element count: " + CString(attr.GetElementCount()) );

                CICEAttributeDataArray< XSI::MATH::CShape > data;
                attr.GetDataArray( data );

                for( ULONG i=0; i<data.GetCount( ); i++ )
                {
                    xsi.LogMessage( CString( data[ i ] ) );
                }
            }
        }

        // %This example shows how to access the shape attributes data from a cloud primitive by using GetDataArrayChunk.
        ULONG nChunkCount = 4;
        for( ULONG i = 0; i<attrs.GetCount(); i++ )
        {
            ICEAttribute attr = attrs[i];

            if ( attr.GetDataType() != XSI::siICENodeDataShape )
            {
                continue;
            }

            xsi.LogMessage( L"*******************************************************************" );

            //  Compute the chunk vector to access the data
            ULONG nChunkSize = attr.GetElementCount() / nChunkCount;
            ULONG nLastChunk = attr.GetElementCount()  % nChunkCount;

            CLongArray nChunks;
            for( ULONG iChunk = 0; iChunk < nChunkCount; iChunk++ )
            {
                nChunks.Add( nChunkSize );
            }
            nChunks.Add( nLastChunk );

            ULONG nOffset = 0;
            for ( ULONG j=0; j<nChunks.GetCount(); j++ )
            {
                ULONG nChunkSize = nChunks[j];
                if ( nChunkSize == 0 )
                {
                    continue;
                }

                CICEAttributeDataArray< XSI::MATH::CShape > data;
                attr.GetDataArrayChunk( nOffset, nChunkSize, data );

                xsi.LogMessage( L"Chunk size: " + CString(data.GetCount( )) );
                for( ULONG i=0; i<data.GetCount( ); i++ )
                {
                    xsi.LogMessage( CString( data[ i ] ) );
                }

                nOffset += nChunkSize;
            }
        }

        // Helpers
        CValue CreatePrim( const CString& in_presetobj, const CString& in_geometrytype, const CString& in_name, const CString& in_parent )
        {
            CValueArray args(4);
            CValue retval;
            args[0]= in_presetobj;
            args[1]= in_geometrytype;
            args[2]= in_name;
            args[3]= in_parent;

            Application app;
            app.ExecuteCommand( L"CreatePrim", args, retval );
            return retval;
        }

        CRefArray ApplyOp( const CString& in_presetobj, CString & io_connectionset, const siConstructionMode& in_constructionmode )
        {
            CValueArray args(6);
            CValue retval;

            args[0]=in_presetobj;
            args[1]=io_connectionset;
            args[2]=(LONG)siUnspecified;
            args[3]=(LONG)siPersistentOperation;
            if ( in_constructionmode != siConstructionModeDefault )
            {
                args[5]=(LONG)in_constructionmode;
            }

            Application app;
            CStatus st = app.ExecuteCommand( L"ApplyOp", args, retval );
            io_connectionset=args[1];
            return retval;
        }

        CValue AddICENode( const CValue&  in_presetobj, const CValue&  in_container )
        {
            CValueArray args(2);
            CValue retval;

            args[0]= in_presetobj;
            args[1]= in_container;

            Application app;
            CStatus st = app.ExecuteCommand( L"AddICENode", args, retval );

            return retval;
        }

        void AddAttributeToSetDataICENode( const CValue&  in_setdatanode, const CString& in_attributename, siComponentDataType in_attributetype, siComponentDataContext in_attributecontext, siComponentDataStructure in_attributestructure )
        {
            CValueArray args(5);
            CValue retval;

            args[0]= in_setdatanode;
            args[1]= in_attributename;
            args[2]= (LONG)in_attributetype;
            args[3]= (LONG)in_attributecontext;
            args[4]= (LONG)in_attributestructure;

            Application app;
            CStatus st = app.ExecuteCommand( L"AddAttributeToSetDataICENode", args, retval );

            return;
        }

        void ConnectICENodes( const CValue&  in_inputport, const CValue&  in_outputport )
        {
            CValueArray args(2);
            CValue retval;

            args[0]= in_inputport;
            args[1]= in_outputport;

            Application app;
            CStatus st = app.ExecuteCommand( L"ConnectICENodes", args, retval );

            return;
        }

        CValue SetValue( const CString& in_target, const CValue& in_value, const CValue&  in_time )
        {
            CValueArray args(3);
            CValue retval;

            args[0]= in_target;
            args[1]= in_value;
            args[2]= in_time;

            Application app;

            CStatus st = app.ExecuteCommand( L"SetValue", args, retval );

            return retval;
        }

#include <xsi_shape.h>

List of all members.

Classes

struct  ParameterInstance
 A struct to hold the parameters for a shape instance. More...
struct  ParameterReference
 A struct to hold the parameters for a shape reference. More...

Public Member Functions

 CShape (XSI::siICEShapeType in_type=XSI::siICEShapePoint)
 CShape (const CShape &in_shape)
 ~CShape ()
CShapeoperator= (const CShape &in_shape)
XSI::siICEShapeType GetType ()
ULONG GetReferenceID ()
bool IsBranchSelected ()
bool operator== (const CShape &in_shape) const
void SetAsInstance (ULONG in_instanceIndex)
void SetAsReference (ULONG in_objectId, bool in_branch)
void SetAsTrivial (XSI::siICEShapeType in_trivialType)
XSI::siICEShapeType GetType () const
const ParameterReferenceGetReferenceDescription () const
 Get the reference shape description.
const ParameterInstanceGetInstanceDescription () const
 Get the instance shape description.

Constructor & Destructor Documentation

CShape ( XSI::siICEShapeType  in_type = XSI::siICEShapePoint) [inline]

Constructor. Creates a new object based on the specified shape type.

Parameters:
in_typeType of particle shape to create
CShape ( const CShape in_shape) [inline]

Copy constructor. Creates a new object as a CShape type.

Parameters:
in_shapeCShape object.
~CShape ( ) [inline]

Destructor.


Member Function Documentation

CShape& operator= ( const CShape in_shape) [inline]

Assignment operator.

Parameters:
in_shapeShape to copy
Returns:
A reference to this shape.
XSI::siICEShapeType GetType ( ) [inline]

Returns the shape type.

Returns:
One of the siICEShapeType enum values representing the shape type.
ULONG GetReferenceID ( ) [inline]

Returns the object ID the shape is referring to. Applies only to the siICEShapeReference shape type. The returned ID can be used to access the object with Application::GetObjectFromID.

Returns:
Object ID.
bool IsBranchSelected ( ) [inline]

Returns true if the referenced object is set as branch-selected. Applies to siICEShapeReference shape types only.

Returns:
True if branch selected, false otherwise.
bool operator== ( const CShape in_shape) const [inline]

Equality operator tests the strict equality of this shape with the specified shape.

Parameters:
in_shapeOperand CShape.
Returns:
true if equal else false.
void SetAsInstance ( ULONG  in_instanceIndex) [inline]

Set as shape instance

Parameters:
in_instanceIndexInstance index
in_rbdTypeType for Rigid Body Dynamics
Since:
12.0 (2014)
void SetAsReference ( ULONG  in_objectId,
bool  in_branch 
) [inline]

Set as shape reference

Parameters:
in_objectIdObject Id
in_branchBranch
in_rbdTypeType for Rigid Body Dynamics
Since:
12.0 (2014)
void SetAsTrivial ( XSI::siICEShapeType  in_trivialType) [inline]

Set as trivial shape type

Parameters:
in_trivialTypeTrivial type
Since:
12.0 (2014)
XSI::siICEShapeType GetType ( ) const [inline]

Returns the shape type.

Returns:
One of the siICEShapeType enum values representing the shape type.

The documentation for this class was generated from the following file: