SymEnvWeight

導入

v2.0

詳細

エンベロープ ポイントのウェイト付けをスムーズにします。

スクリプト構文

oReturn = SymEnvWeight( PropObj, [SubComp], [MappingTemplate], SymmetryAxis );

戻り値

新しいエンベロープオペレータを含むXSICollection を戻します。

パラメータ

パラメータ タイプ 説明
PropObj 文字列 使用するエンベロープ ウェイト プロパティ
SubComp 文字列 対称コピーされるポイント/オブジェクト/クラスタのリスト

デフォルト値: 現在選択されている値

MappingTemplate 文字列 デフォーマ間のシンメトリ(対称)マッピングを決定するマッピング テンプレート
SymmetryAxis Integer シンメトリ マッピング テンプレートおよびシンメトリ マップを作成するには、対称軸を使用します。

VBScript の例

'This example creates an envelope on "BodyMan" model, with less bones

'than usual (2 nulls for the body, 1 bone per arm).

'

'The default envelope assignment doesn't give a correct separation

'between the arms and the body, so we will use LocalAssignFlexEnv,

'SISmoothEnvWght and SymEnvWeight in order to modify the weight assignment.

NewScene

GetPresetModel "Man", "Man"

'Create basic skeletons: 2 for the arms, plus 2 nulls for the body

Create2DSkeleton -1.9, 17.0, 0, -5.15, 17.0, 0, 0, 0, 0, 4

Set Null0 = GetPrim("Null")

Translate Null0, 0, 15.049359948647, 0, siRelative, siView, siObj, siXYZ

Set Null1 = GetPrim("Null")

Translate Null1, 0, 3.76822515334527, 0, siRelative, siView, siObj, siXYZ

DuplicateSymmetry "B:root", True, False, 1, 0, 0, 0, True

ApplyFlexEnv "Man.Man;root1,bone1,eff1,root,bone,eff,null,null1", False

'We want the head and the center of the body to be only assigned

'to the 2 Nulls, so let's do it using LocalAssignFlexEnv

LocalAssignFlexEnv "Man.Man.pnt[0,2-23,25,26,28-30,34-99,101,103-109,"_

& "113,116-120,122,124-143,145-203,212-220,222-227,229-250,252-279,"_

& "281-284,286-295,297-299,302,304-307,310-315,317,319,321,322,324,"_

& "326-329,332-350,353-359,361,362,365,366,368-379,381,383,385,387,"_

& "389,391,393,395-414,625,629-694,696,698-704,708,711-715,717,719-738,"_

& "740-778,787-795,797-802,804-825,827-854,856-859,861-870,872-874,877,"_

& "879-882,885-890,892,894,896,897,899,901-904,907-925,928-934,936,937,"_

& "940,941,943-954,956,958,960,962,964,966,968,970-989]",_

"Man.Man;null,null1", 2

Rotate "bone", 0, 0, 58.5, siRelative, siAdd, siObj, siXYZ

Translate Null1, 0, 2, 4.0, siRelative, siView, siObj, siXYZ

'Because of the local reassignment, we can see that the shoulder's weight

'assignation is no longer smooth. Let's smooth it using SISmoothEnvWght.

'We increase the smoothing depth for better results.

Set SmoothOp = SISmoothEnvWght( , "Man.Man.pnt[0,2-23,25,26,28-30,34-99,"_

& "101,103-109,113,116-120,122,124-143,145-183,186-189,197-203,215,217-219,"_

& "221,228,229,251,259,271,280,285,287,289,290,292,294,296,298,300,301,303,"_

& "307-309,316,318,320,322,323,325,330,331,333,338,341,345,349,351,352,360,"_

& "363,364,366,367,369,371,402-406,409-432,434,436,439-446,625,629-694,696,"_

& "698-700,702,703,708,711-715,717,719-738,740-778,793,804,834,864,865,867,"_

& "873,897,908,913,924,941,944,977,980,981,985,986,989]")

SetValue SmoothOp & ".neighborhooddepth", 3

Rotate "bone1", 0, 0, 59.625, siRelative, siAdd, siObj, siXYZ

'The same problem occurs on the right shoulder. Since we have corrected the

'left shoulder, let's simply mirror the weights from left to right in order

'to propagate the changes symmetrically.

Set SymTemplate = CreateSymmetryMappingTemplate("Man.Man", True, 0, True)

SymEnvWeight , "Man.Man.pnt[0-32,34-101,103-113,115-219,221-224,226-230,"_

& "233-236,239-262,264-266,268-275,277-285,287-318,320-326,328-354,356-390,"_

& "392-400,402-621]", SymTemplate