All scenes are saved as a single file with an .scn extension. The scene contains any models, 3D objects, lights, cameras, animation, rendering options, effects (including shaders, textures, and shader assignments), and render passes that you have applied.
Choose File Save from the main menu.
If the scene has already been named, any changes are saved to the same file name. If the scene does not have a name (untitled), the Save Scene browser opens.
Enter a unique name for your scene in the File Name text box.
Use the path navigation buttons to locate the folder where you want to save your scene. It is recommended, however, that you save scenes to the Scenes folder of the project.
In some cases, you may want to create a copy of a scene and save it with a different name. This can be helpful when you want to test a more complex rendering effect before committing it to the actual scene.
You can save a scene from one project to another:
Open a Softimage scene that you want to save to a different project.
Select a project from the Select a Project list box and click the Set Active Project button. This project is now the active project and its name is displayed in the titlebar.
Choose File Save or Save As to open the Save Scene dialog box.
Select the Copy External Files Under Project option (see the next section for details). Click OK to save the scene into the Scenes folder of the active project.
You can copy all external referenced files to the current project. This is particularly useful when you send project files to other users who otherwise cannot access the referenced files themselves. Or, you may have saved a scene to a different project and want all the referenced files used in that scene to be copied to the new project.
Note that this option does not include external files that are referenced by other external files, such as texture files that are used by referenced models. To copy these files, use the external files manager as described in Copying External Files to Projects.
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