Geometry Property Editor (Cylinder)

 
 
 

Controls the number of points on a primitive cylinder.

To apply: Choose Get Primitive Polygon Mesh Cylinder or Get Primitive Surface Cylinder.

To redisplay: Select the cylinder, click the Selection button on the Select panel, then click the Geometry icon.

Subdivisions

U, V, Base

The number of segments in the corresponding directions. Higher subdivision values produce greater resolution and denser, heavier geometry.

Extent (Angles)

The Start and End U parameters let you open the cylinder. Values are in degrees.

Close

The Close top end and Close bottom end options cap the cylinder at the corresponding end.

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