Constrains an object's position, orientation, and scaling values (all transformation values together, known as a pose) to those of a constraining object.
For more information, see Pose Constraints.
To apply: Select an object, Constrain Pose, then pick the object to which the selected object will be constrained.
To redisplay: Select the constrained object, choose Explore Constraints on the MCP, and click the constraint's icon.
Scaling Orientation (Shear) |
If shearing exists for an object, another object's pose can be constrained to this object, taking its shearing into account. Shearing can be obtained if scaling a hierarchy with rotated objects while in Classical scaling mode (from the object's Local Transform Property Editor). The Scaling options on this property page are the same as the ones on the Pose page. |
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