This compound simulates dynamics on particle strands using a Verlet integration method. It sets each strand's force, segment length, position, and segment local orientation values.
When strands have dynamics applied, they can respond to collisions and other forces, as well as to the velocity and rotational velocity of the particle emitter. Dynamics allows you to create hair-like movement on strands, in addition to other effects.
Plug this compound's Execute output into a Port on a simulated ICETree node. On the same point cloud, create an unsimulated ICETree node that contains strands created with the Emit Strands compound.
For more information on setting up dynamics on strands, see Creating Strand Dynamics [ICE Particle Simulations].
Tasks: Particles/Strand Dynamics
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