Set Velocity Using Collision Avoidance

 
 
 

Sets the actor velocity using collision avoidance algorithm.

Tasks: Crowds/Behavior

Output Ports: Velocity. Connect this port to the Velocity Input on the Basic Crowd Simulation compound.

Target Speed

Target speed for the actors to reach.

Goal

Connect this port to the Goal output of the Set Goal compound.

Allowed Deviation From Target

The maximum angle from a goal that the actors can deviate to avoid collision with other actors. If set to 0, then the actors will avoid collision by slowing down.

Anticipation Factor

Computes the avoidance angle. The higher the value, the more neighboring actors are considered for collision avoidance.

Anticipation Contrast

Computes avoidance angle. When the anticipation contrast is high, only neighbors coming very close are considered for collision avoidance.

Braking Threshold

Threshold of Time-To-Collision for considering avoiding another actor.

Creative Commons License Except where otherwise noted, this work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License