This compound lets you set the particle's color value, using the particle's Color attribute as a reference. Plug its Execute output into the Execute on Emit port of an Emit compound to set this value once, or plug it into the ICETree node to update at every frame.
For more information on color in general, see ICE Particle Color [ICE Particle Simulations].
Color |
Sets the particle's color values. |
Reference |
The particle's Color attribute. |
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