This compound provides an easy possibility to playback two Animation States in a sequence, means one after another. As soon as the referenced animation in Animation State 1 is played completely, the Animations State 2 will be played back.
If the type of the first Animation State is set to Loop, then this loop will only be played back once.
State 1 |
The first Animation State to be played back. |
State 2 |
The second Animation State to be automatically played back, right after the first Animation State is finished. |
The ICE tree for this compound displays how the two animation states are played sequentially.
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