Sets CrowdFX_ActionState_ID, which is used by Action State to override the transformations for specific deformers on specific actors.
This compound should be used on the Point_Cloud object of a CrowdFX simulation.
For more information, see Modifying Deformer Transformations for the Animation States.
Trigger |
Controls whether the new action state ID gets set. Connect a per-particle Boolean to change state on a per-actor basis. |
New State ID |
The new action state ID to set when Trigger is true. |
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