Emits particles at the vertices of a mesh and sets initial data for using a Lagoa particle simulation to deform the mesh. This compound is used inside the Lagoa Setup Advect Mesh compound.
To apply: See Advecting Geometry with Lagoa [Lagoa Multiphysics Simulations].
Emitter In Name |
The geometry to deform with particles. |
Emit at Frame |
The frame on which particles are emitted. |
Global Time |
If this option is on, Emit at Frame is relative to the scene's timeline. If it is off, the frame is relative to the simulation range set in the Simulation Time Control Property Editor. |
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