Displays a graph showing the value of a scalar over time. To use, plug a scalar value into the Value port and play back the
scene. This works only in ICE trees in the Simulation region.
Category: Debugging
Output Ports: Execute
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The scalar value to graph.
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The minimum (X) and maximum (Y) values of Value. These values are used to scale the graph to fit Graph Scale.
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The number of recent frame values to show.
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The position of the graph. For example, you can connect Self.PointPosition to place each graph at the corresponding point's
position.
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The size of the X and Y axes of the graph in Softimage units.
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The color of the graph line.
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A scene reference that is prepended to Graph Value Reference to fully resolve the name.
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The custom attribute being used to store the graph values. If you want to graph more than one value on an object, you must
change this name to ensure that each node uses a different attribute.
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The color of the graph axes.
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