Get Plane

 
 
 

Returns the origin and normal of a plane. It's mostly useful for building compounds that allow users to specify a plane in a couple of ways.

Categories: Vector

Output Ports: Origin_Out, Normal_Out

Use Transform

If on, returns the position and Y vector defined by the input transformation.

If off, returns the input Origin as well as the normalized value of Normal (negated as appropriate).

Transform

The transform matrix to use.

Origin

A point on the plane.

Normal

A vector perpendicular to the plane.

Negate

Inverts the direction of Normal.

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