Returns the origin and normal of a plane. It's mostly useful for building compounds that allow users to specify a plane in
a couple of ways.
Categories: Vector
Output Ports: Origin_Out, Normal_Out
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If on, returns the position and Y vector defined by the input transformation. If off, returns the input Origin as well as the normalized value of Normal (negated as appropriate).
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The transform matrix to use.
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A point on the plane.
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A vector perpendicular to the plane.
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Inverts the direction of Normal.
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