This compound reduces the number of particles based on the emitter intersecting with another object. Particles are emitted only within that intersection area.
Plug this compound's Execute on Emit output into an Execute on Emit port of the Emit compound or into a port on the ICETree node. If you do the latter, the emission is updated at each frame.
For more information, see Filtering Particles Based on Object Intersections [ICE Particle Simulations].
Tasks: Particles/Emission Control
Except where otherwise noted, this work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License