Constrains an object to the closest surface location on a polygon mesh or NURBS surface. This node should be plugged into
an Add Constraints compound.
Category: Kinematics
Output Ports: Constraint
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Deactivates the constraint.
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Constrainee
The constrainee specified here must match the constrainee specified in the Add Constraints compound.
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A scene reference to prepend to to fully resolve the name.
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The object to constrain.
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Constrainer
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A scene reference to prepend to to fully resolve the name.
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The constraining object.
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Find Closest Location
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Method used to compute the proximity:
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Closest Surface
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Closest Vertex or Knot
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Closest Smoothed Surface
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Allows to search only within given distance.
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The distance within which to search when the Enable Cutoff Distance option is turned on.
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Alignment
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Aligns the constrained object with the normal at the closest location.
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Specifies which axis to align with the normal.
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