This compound generates a force that attracts points toward their neighbors to form clumps. Once the points get within the
range defined by the Coagulation Size, the Coagulation Drag applies a drag force to slow down the particles.
This force is useful for blood splatter, mercury or liquid metal forming, water droplets. You may want to try using this force
with the particle shape set as blobs to create these types of effects.
Plug this compound's Force output into a Force port on the Add Forces compound.
For more information on using forces in ICE, see ICE Forces [ICE Guide].
Tasks: Particles/Forces
Output Ports: Force
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Defines the greatest distance (in Softimage units) in which the coagulation force is applied. Particles that are farther apart
than this distance will not have a coagulation force applied between them.
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This graph defines the strength of the force based on the distance to neighboring particles. This graph multiplies the Attraction
Strength value.
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The strength of the force applied to a particle to attract it to nearby particles.
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Defines the closest distance in which two particles will be together before the coagulation effect is stopped.
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Once particles are closer together than the Coagulation Size value defines, this parameter defines how much drag is applied
to the motion of the particles.
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The strength of the force applied to a particle to repel it from nearby particles (opposite effect of the Attraction Strength).
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Displays the force vectors between points.
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