The Fresco effect renders the image in a coarse painting style with short, rounded, hastily applied daubs.
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Specifies the operator's name.
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Sets the opacity of the effect over the input image. A value of 0 makes the effect completely transparent, while a value of
100 makes it completely opaque.
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Uses the input image's alpha channel as a mask for applying the effect. The effect is fully applied to areas of the image
where the alpha channel is white, and not at all to areas where it is black.
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Enable the RGB and/or Alpha options to specify whether the effect is applied to the RGB channels, the Alpha channel, or both.
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Set lower values to paint daubs with a finer brush, or set higher values to paint with a coarser brush.
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Set lower values to decrease the detail within each paint daub, or set higher values to increase the detail.
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Select the desired texture level 1 is the smoothest texture and 3 is the roughest.
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