The Stained Glass effect creates an image that appears to be a piece of stained glass, lit from behind. The strength of the
light shining through the glass can be varied from a soft, even glow to a focused brilliance.
|
Specifies the operator's name.
|
|
Sets the opacity of the effect over the input image. A value of 0 makes the effect completely transparent, while a value of
100 makes it completely opaque.
|
|
Uses the input image's alpha channel as a mask for applying the effect. The effect is fully applied to areas of the image
where the alpha channel is white, and not at all to areas where it is black.
|
|
Enable the RGB and/or Alpha options to specify whether the effect is applied to the RGB channels, the Alpha channel, or both.
|
|
Set higher values to increase the size of the stained glass pieces, or set lower values to decrease the size.
|
|
Set higher values to increase the thickness of the lead borders, or set lower values to decrease the thickness.
|
|
Set higher values to increase the intensity of the light source, or set lower values to decrease the intensity.
|
|
Sets the color for background regions of the effect. Set a color using the sliders.
|