To display: Select a curve or a number of objects, then choose Create Skeleton Create Tail from the Animate toolbar.
A tail is a chain where each bone is controlled by a spring so that it reacts to the skeleton's animation (secondary animation).
For more information, see Creating a Tail [ Character Animation ].
Except where otherwise noted, this work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License