Returns the currently active Scene
object.
Note: Softimage scenes have two names: a valid "scripting name" and
the actual filename that it was given when it was saved (including
its path). For more information, see Scene
object.
// get accessor Scene rtn = XSIProject.ActiveScene; |
'
' This example enumerates the children of the scene root
'
set oRoot = ActiveProject.ActiveScene.Root
set oCone = oRoot.addgeometry( "Cone", "MeshSurface" )
set oGrid = oRoot.addgeometry( "Grid", "MeshSurface" )
for each oChild in oRoot.Children
logmessage oChild.FullName
next
|