Creates a new Camera object given a
camera preset name/object. An interest is also created as a sibling
of the new camera. The new camera object is parented under this
X3DObject.
Note: This method only creates a Camera object and its interest,
whereas X3DObject.AddCameraRig creates a
camera root object with the camera and its interest as
children.
Camera X3DObject.AddCamera( Object in_Preset, String in_name ); |
oReturn = X3DObject.AddCamera( Preset, [Name] ); |
Parameter | Type | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Preset | Camera Primitive Preset | Preset for type of camera
|
||||||||||
Name | String | Name of new Camera |
set oRoot = Application.ActiveProject.ActiveScene.Root set oCam = oRoot.AddCamera( "Camera", "MyCamera" ) |