
Returns a PolygonNodeCollection containing each PolygonNode object adjacent to this vertex.
// get accessor PolygonNodeCollection rtn = Vertex.Nodes; |
'Retreive the PolygonNode associated with a Vertex
set oObject = ActiveSceneRoot.AddGeometry("Cube","MeshSurface")
set oPolygonMesh = oObject.ActivePrimitive.Geometry
set oVertex = oPolygonMesh.Vertices(0)
set oPolygonNodes = oVertex.Nodes
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