Returns an Integer representing the index of this triangle point in its geometry.
// get accessor Int32 rtn = TrianglePoint.Index; |
set root = application.activeproject.activescene.root
set obj = root.addgeometry( "Cube", "MeshSurface" )
set geometry = obj.activeprimitive.geometry
set triangle = geometry.Triangles(0)
logmessage triangle.name & "'s index = " & triangle.index
for each p in triangle.Points
logmessage "p.index: " & p.index
next
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