v9.0 (2011)
Returns or sets a Boolean
value indicating whether or not the texturable capability (see
siCapabilities) is set. This is a
convenience property for accessing it using the ShaderParamDef.Capabilities
property.
Note: When a shader parameter is texturable, it can be connected to
other shader ports in the render tree.
// get accessor Boolean rtn = ShaderParamDef.Texturable; // set accessor ShaderParamDef.Texturable = Boolean; |