v9.0 (2011)
Returns one of the siShaderFamilyType string constant values which identifies the primary shader family this shader definition belongs to. See the Shader Families topic for more information about shader families.
// get accessor String rtn = ShaderDef.PrimaryShaderFamily; |
ShaderDef.AddShaderFamily ShaderDef.IsShaderFamily ShaderDef.ShaderFamilies XSIApplication.RegisterShaderFamily Shader Families