
v3.0
Creates a SubComponent from this collection of Segments.
// get accessor SubComponent rtn = SegmentCollection.SubComponent; |
set oCube = ActiveSceneRoot.AddGeometry("Cube","MeshSurface")
set oSegment = oCube.ActivePrimitive.Geometry.Segments(2)
set oSubComponent = oSegment.SubComponent
oSubComponent.AddElement 3
SelectObj oSubComponent
|