
v3.0
Creates a SubComponent from the Sample object.
// get accessor SubComponent rtn = Sample.SubComponent; |
set oCube = ActiveSceneRoot.AddGeometry("Cube","MeshSurface")
set oFacet = oCube.ActivePrimitive.Geometry.Facets(2)
set oSubComponent = oFacet.Samples(0).SubComponent
SelectObj oSubComponent
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