v7.0
The RendererArchiveInfo object holds read-only information on a particular rendering engine's archiving capabilities. It can be accessed through either Renderer.SceneArchiveInfo or Renderer.ObjectArchiveInfo
// Print out information on all registered rendering engines.
function printRendererArchiveInfo( renderer )
{
LogMessage( renderer.Name );
if( renderer.ProcessType( siRenderProcessExportArchive ) )
{
var sceneArchive = renderer.SceneArchiveInfo
LogMessage( " Scene Archive:" );
LogMessage( " Name: " + sceneArchive.Name );
LogMessage( " File Extension: " + sceneArchive.Extension );
LogMessage( " Multiframe Support: " + sceneArchive.Multiframe );
}
if( renderer.ProcessType( siRenderProcessExportObjectArchive ) )
{
var objectArchive = renderer.ObjectArchiveInfo
LogMessage( " Object Archive:" );
LogMessage( " Name: " + objectArchive.Name );
LogMessage( " File Extension: " + objectArchive.Extension );
LogMessage( " Multiframe Support: " + objectArchive.Multiframe );
LogMessage( " Display Proxy Support: " + objectArchive.DisplayProxy );
}
LogMessage( "" );
}
var e = new Enumerator( Application.Renderers );
for( ; !e.atEnd(); e.moveNext() )
printRendererArchiveInfo( e.item() );
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