v7.0
Returns an ICETreeCollection object containing all ICETree objects writing to this object.
// get accessor ICETreeCollection rtn = Primitive.ICETrees; |
#Simple example for accessing a ICETree object from the Primitive object
Application.CreatePrim("Grid", "MeshSurface", "", "")
Application.ApplyOp("ICETree", "grid", "", "", "", 0)
x3DGrid = Application.Selection( 0 )
trees = x3DGrid.ActivePrimitive2.ICETrees
for t in trees:
Application.LogMessage( Application.ClassName( t ) )
|