Returns the height of this texture's image in pixels (Integer).
// get accessor Int32 rtn = OGLTexture.Height; |
dim grid
set grid = ActiveProject.ActiveScene.Root.AddGeometry("Grid", "MeshSurface")
BlendInPresetsInsp , grid, 1, True, True
Application.LogMessage "OGL texture height: " & grid.Material.OGLTexture.Height
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